12th March- Interchange research-

12th March- 

Interchange research

'Something in the rendering not the recording' 

Carol LaBrie in one of Lopez’s illustrations, Italian Vogue, 1971. LaBrie was the first black model on the cover.



From 2D to 3D. Textile Print to 3D Fashion illustration

Multimedia exploration  of fashion illustration and mark making techniques applied to 3D garment shapes and sculptural forms.
Traditional and non-traditional mark making.
Avant-garde garment shapes.
Collaborating in smaller groups looking at colour, use of imagery and composition.

Research for interchange- 

Antonio Lopez-

Image result for antonio lopez illustrator

https://www.theguardian.com/fashion/2017/oct/08/antonio-lopez-the-fashion-illustrator-who-revolutionised-the-industry

https://www.youtube.com/watch?time_continue=4&v=szu6e5OKd1Q

Issey Miyake A-POC-

Related image
A-POC” is an acronym for “A Piece of Cloth” and refers too, to the idea of “epoch.” 
It is a manufacturing method that uses computer technology to create clothing from a single piece of thread in a single process. Development began in 1997 as a project led by Issey Miyake and engineering designer Dai Fujiwara. 

The first results included ‘A-POC King & Queen, A-POC Le Feu’ and were presented in the Spring/Summer 1999 ISSEY MIYAKE Paris Collection. Following that, PLEATS PLEASE ISSEY MIYAKE and other collections began to develop items based upon the A-POC method (called “+A-POC”) starting in 2003. After 2007, the collection introduced design solutions under the subtext of "A-POC INSIDE" and has continued to refine its vision for making clothing

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